About Us
AntiMicro is an open-source project designed to enhance the gaming and productivity experience by allowing users to map gamepad buttons and analog sticks to keyboard and mouse inputs. Initially created by Travis Nickles (known as Ryochan7) in Peoria, Illinois, It has grown into one of the most reliable tools for gamers, providing customizable configurations for a range of input devices.
The project’s success is a direct result of the contributions from a dedicated team of developers and contributors. It has evolved through the collaboration of open-source enthusiasts, who have helped improve its features, fix bugs, and add cross-platform support.
Key Contributors
AntiMicro has benefitted from the work of many talented individuals, each bringing their expertise to ensure the project’s continued success.
Travis Nickles (Ryochan7) – The lead developer and creator of Keymapper. He laid the foundation for its features and core functionality.
Here are some of the other prominent contributors:
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Ryan Curtin (rcurtin) – A core contributor who helped improve the project’s codebase and overall performance
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Martin Dodonka (martin-doc) – Focused on testing and documentation, ensuring that software is accessible and easy to use.
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Isaac Mattox (IsaacM) – Worked on enhancing cross-platform support, particularly for Linux systems.
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Thomas Rydström (thomasrydstrom) – Contributed to the improvement of the software’s user interface and functionality.
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Anders Fagerström (andersfagerstrom) – Worked on bug fixes and platform compatibility to improve stability across devices.
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Fabian Lentz (zelda135) – Assisted in integrating various input methods and protocols into the software.
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Antonio P. Rodríguez (nanko) – Contributed to optimization and debugging efforts to improve the overall performance.
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Maxime Rambaud (MaximeRambaud) – Helped enhance the software’s support for modern gaming devices.
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Jakub Zientek (jakub-zientek) – Played a key role in extending the software’s functionality.
AntiMicro was primarily developed in a collaborative virtual environment, leveraging platforms like GitHub and SourceForge to facilitate teamwork and share updates with the community. By the time of its peak, It had garnered over 500,000 downloads and became a staple for tech enthusiasts and gamers seeking advanced input mapping solutions.
Our Mission
AntiMicro’s mission is simple: provide an accessible and customizable input mapping tool that serves gamers and tech enthusiasts alike. The project remains committed to delivering regular updates and maintaining transparency, with a focus on the needs of its users. Through collaborative development, It has become a go-to solution for people looking to optimize their gaming setup or automate input configurations.
We welcome developers, testers, and users to contribute, report issues, and join in the ongoing improvement of this tool. it continues to be shaped by a growing community of open-source contributors, and its success is a testament to the power of collaboration and shared knowledge.
To explore more, contribute, or learn about its history, visit our GitHub repository
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